Perception of Shape, Size and Weight with a Vibrotactile Glove

Development of a vibrotactile dataglove composed of 11 ERM actuators in an experiment to identify 3D shape, sizes and weights.

3D Video Conference System Based on Multi-camera Motion Parallax

Video conference system based on multiple cameras and face tracking to provide a 3D effect through motion parallax. This is a Bachelor's Thesis authored by Miguel Ángel Muñoz and supervised...

Immersive 3D modeler with vibrotactile feedback

This system consists of a Virtual Reality setup to model 3D objects with the hand, and it provides vibrotactile feedback to the user. 

Texture and 2D Shape Recognition

The scope of this research is to evaluate three different haptic feedback methods for texture discrimination in virtual environments. In particular, a Phantom force feedback device, a custom made vibrotactile...

Vitaki Toolkit - Hardware controller

The Vitaki Toolkit is a powerful set of tools created to provide vibrotactile feedback in Virtual Environments and videogames. This is the electronic controller, and the core of the toolkit.

Sensaglove v2

This glove was developed during 2008. The main innovation introduced was the use of the USB port, instead the parallel port required by previous versions. To this end, an Arduino...

Sensaglove v1

This is the final version of my first vibrotactile dataglove, built in august 2007. The circuit, which was tested using a protoboard, is soldered using a perfboard, and the communication...

Sensaglove v0

This is a prototype of a vibrotactile dataglove built in december 2006. The circuit is implemented using a protoboard for testing purposes, and the communication to the PC is achieved...